Hi, thanks for visiting my seamless textures section! Textures are used in a 3D game engine to decorate the walls, floors and ceilings. The key to making most textures is to make them seamless. Seamless means that if your image is repeated over and over, you cannot determine where one image ends and the other starts. Some textures like the flags and interface use alpha transparency to make parts of the texture invisible. These textures are not tiled.
The textures below are a samples of work I did for the LawDogs mod. LawDogs is a modification of Unreal Tournament 2004 set in the Wild West. If you are interested in hiring, or want help with your mod, please .
Important! If you want to use any textures for your mod or project, click here for a directory of uncompressed .tga files. They are more suitable for your project than the .jpgs listed on this page. I have also been asked about licensing on the textures. Consider them free to use for all non-commercial purposes. Please just credit me in your documentation or somewhere on your website.
Name | Description | Tags |
---|---|---|
Wood Wall 2 |
This is made by overlaying two textures in Photoshop. On top is a texture of mine with good horizontal lines suitable for the log cabin look. Below is another texture of mine, this time a good wood grain from a digital photograph. | Wood |
Log Cabin |
Here is a log cabin type texture. Lighter variation of another texture. | Wood |
Tree Bark |
A tree bark texture made 100% from scratch. No digital photograph involved. Suitable for a game with bright contrasts. | Wood |
Wood Wall 3 |
Green variation. | Wood |
Wood Wall 4 |
Orange Variation. | Wood |
Wood Wall 5 |
Plain brown wood style. | Wood |
Wood Wall 6 |
Birch colored variation. | Wood |
Wood Wall 7 |
Another green variation. | Wood |
Wood Wall 8 |
Blue variation. The bottom layer of this texture is an artificial wood grain, not a photo. | Wood |
Wood Grain |
Straightforward wood grain texture. | Wood |
Wood Wall |
An early attempt at a wooden wall texture. | Wood |
Wood, Blue Floor |
Blue floorboards. | Wood |
Torn Canvas |
An experiment with 'aging' fabric. | Fabric |
Light Canvas |
A light canvas texture. Works good on a bag or sack. | Fabric |
Canvas, Black |
A swatch of canvas that has been dyed black. | Fabric |
Cloth with embedded threads |
Tried to get some sign of little threads that make up the fabric. | Fabric |
Cloth with embedded threads (Light) |
A lighter variation of the other cloth with embedded threads. | Fabric |
Cotton |
Cotton cloth. | Fabric |
Grass |
Digital photo of grass made tileable. The picture of the grass was not taken by me. Original credit: Jeremy A. Engleman art.net/~jeremy | Ground |
Red Mud |
An attempt to make a dirt texture look wet. Mildy successful. | Ground |
Sandy Ground |
A straightforward sand texture. I could see this in an RTS desert level. :) | Ground |
Mulch Ground |
A wood mulch path. | Ground |
Pebbles |
Pebbles. | Ground |
Brown Carpet (Light) |
Brown carpeting for a building. Lighter variation. | Floor |
Brown Carpet |
Brown carpeting for a building. | Floor |
Wood, Blue Floor 2 |
Smaller and slightly different version. | Wood,Floor |
Wood Boards |
Brown wooden floorboards. | Wood,Floor |
Woven Carpet |
Texture for a tightly woven carpet. | Fabric,Floor |
Woven Carpet [Monotone] |
This woven carpet's hue varies less. | Fabric,Floor |
Rock face |
An early texture of mine. Tiles decent but you can see the macro-structure when it is tiled. | Rock |
Rock Face 2 |
Another rock face texture with the same caveats as the first one. | Rock |
Sand Medium |
A variation of a sand texture. This one is low contrast and a tad brighter than the dark version. | Rock |
White Brick |
Simple digital photograph to texture conversion to practice seamless tiling skills. | Rock |
Brown Brick |
One of my favorite, and most recent, textures. Awesome detail and it tiles decent. | Rock |
Darker Sand |
This sand texture is darker then the other sand :) | Ground,Rock |
Concrete ground. |
One of my early textures. Based on a photo by Jeremy A. Engleman art.net/~jeremy. I made it tile and adjusted contrast. | Ground,Rock |
Outlaw Banner |
Cloth texture made from scratch in PS with heavily modified steer's skull photo overlayed. | Sign |
Western Wallpaper |
This is a texture of wallpaper for the interior of a house. | Pattern,Seamless |
Wallpaper, Blue |
Blue wallpaper texture for building interior. Base version. | Pattern,Seamless |
Wallpaper, Red |
A red wallpaper pattern for a hotel/casino/brothel. | Pattern |
Wallpaper, Dark Red |
A dark red wallpaper, actually taken from a digital photo of a rug. Base version. | Pattern |
Diamond Pattern |
A diamond pattern for wallpaper inside a house. | Pattern,Seamless |
Dark Hatch |
This is a dark hatch pattern; one of my first textures. | Wood,Pattern,Seamless |
Medium Hatch |
This rounds out the set of hatch textures. | Wood,Pattern,Seamless |
Wallpaper, Blue (Variation) |
A variation of the blue wallpaper texture with some blood and worn out edges. | Wood,Pattern,Seamless |
Wallpaper, Dark Red (Variation) |
My dark red wallpaper texture with torn edges and a blood splat. | Wood,Pattern,Seamless |
Shutters Blue Left |
Shutters/Blinds from digital photograph. Blue version. | Decorations |
Shutters Green Right |
Example shutters/blinds texture from digital photograph. Green variation. | Decorations |
Shutters Red Left |
The red version of the shutters. Left side. | Decorations |
Shutters White Right |
White/grey shutters, modified digital photograph. Right Side. | Decorations |
Flag, Marshal |
Texture for Lawdogs CTF flag. Obviously the Marshal's flag. It's seen better days... | Sign,Decorations |
Flag, Outlaw |
The outlaw flag texture for Lawdogs CTF. The bit at the bottom is the texture to be wrapped around the pole. | Sign,Decorations |
Lawdogs Interface In-game |
Ingame screenshot of the HUD I created for Lawdogs. Notice the location is different than on the actual interface image. The programmer defines blocks on the screen where the elements are drawn. Graphics work often depends on a programmer to implement. | Screenshot |
Lawdogs Interface |
Interface file I created for the Lawdogs mod. Ammo boxes taken from real vintage ammo photos, same with bullets. | Other |
Lawdogs Icon |
This is the icon I created for the Lawdogs MSU Contest Phase two entry. | Other |
Lawdogs Installer Image A |
Image for the UT2MOD installer program. This is what the user sees while installing the mod. | Other |
Lawdogs Installer Image B |
Image for the UT2MOD installer program. This is what the user sees while installing the mod. | Other |
Wood Shingle Roof |
This tiles horizontally only. Based on a photo by Jeremy A. Engleman art.net/~jeremy. | Wood,Other |